
Stellar Vix
State War Academy
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Posted - 2007.10.24 10:32:00 -
[1]
I wonder what kind of new fighters are we are getting?
Anyways, yeah i sorta agree people are seeing carriers as the end game of eve, imo eve DOES NOT need an end game ever.
Just because i maxed out carrier doesnt mean there isnt anything else i havent done yet.
Also Just wondering, if a carrier was getting damped what is stopping him from assigning his drones to a gang mate still? damping carriers should only stop thier logistics abilities, not thier fighter output if they arent solo.
Anyways Few ideas
Logisitics Role Imo triage mode should also deploy a field similar to the warp distrupt sphere instead everything in the sphere gets repiared or higher of one type of resists based on race. This would be useful in laggy situations and keeping most of the other bonuses with triage mode would be nice, maybe give the field bonuses with the purposed role training to make them better mobile hospitables.
Assault Role I also want to see pilots being able to dock with a carrier (docking bay?), get jumped with the carrier and into to the new system then undock. Poor mans jump portal so to say but carriers and motherships would have a limited amount of room, probably just enough for said wingmen needed for the fighter assignment. YOu can also incrase the usefulness of the dock option by allowing gang members to dock up get target locks lost and get fixed up at the cost of fuel/materials on the carrier before getting flung back out again and of course if the carrier goes down, so does everyone onboard, Triple Kill anyone?
Supply Role I love the idea of fitting a maintenance bay for modules and replacement ships or expanding the cargo spaces for them so pilots can refit, but there could be cargo bay converters that eat up drone space for more cargo to help out the cargo carry ability also why not give all capitol ships a fuel bay? this might limit thier deployments or choices of seige mode or jump fuels?
Support Role Possibly have a new seige module for the 'carrier' mode only, where pilots would setup and be able to field thier many fighters at once or get bonuses to field more at the cost of mobility and logicists modules and be immune to ewar.
How to encourage fighter assignment 1 make a cheaper versions that do lesser damage like a light, medium, heavy then again the new drone changes will have drone assignment as well which reminds me can i launch more drones after assigning them to somone with thier new system comming out with gaurd and assist? Also what would happen to fighters belonging to a assigned guy and the carrier parent already has 5 out when a return to base condition exists for fighters away from home.
2 the fighters get bonuses based on what ship theya re assigned to, frigates will receive frigate like agility speed and damage, while battleship assignments will have fighters that are more in line with killing other battleships but vunerable to other ship types.
3 fighters should give bonuses to the ship they are assigned to, along the lines of makeing the contoller harder to kill.
4 Drone bonuses from the carrier remain, OR uses the drone bonuses of assigned pilot.
5 specialized ship for commanding fighters and drones assigned to it giving them more bonuses than normal ship assignment, also make them easy to deploy from carriers. Something along the lines of the seen only on database corvettes sounds real nice.
SWA PVP |